Age/Gender: 15, Male
Location: Edmonton, Canada
Job: Move Zig
You are on the way to destruction. You have no chance to survive make your time. Ha ha ha ha.
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Introduction:
I just want to say that this will be a first of probably many reviews of games such as this, or possibly games that rule, rather than drool. If you have any problems with the game reviewed, please post in the same blog below. I'd like to hear your opinions.
Toy Story
Supported Consoles: Super Nintendo, Sega Genesis. PC
Makers: Sega, Disney Interactive, Pixar
Toy Story is and always will be a classic. Really, anything that comes out of Pixar's laboratory is great. This is movie-wise though. Are the games good enough to match the movies? Most of the time, movie-based games aren't, but if you look at Toy Story (the game), you can go both ways. The game itself has its positives, and its negatives, but I won't get too harsh on that. The point is, the game is apparently made for kids (I believe), so let's put it at that.
The story follows each step of the movie (kind of pointless if you've already seen the movie, but can be turned off in Options), in proper order, and if you've seen Toy Story, you'd already know how the story begins, what happens in between, and how it ends. There are a few parts where the designers decided to throw in some random boss battles (which are sometimes easy, and sometimes really hard) to prolong the game, but I find it really unnecessary.
Now the positives in this game are by far, the graphics. I am surprised, and at the same time, not surprised with how good the graphics are on this game, both the SNES and the Sega Genesis, albeit on the SNES, the color texture looks different. It is after all, made by Pixar, so you'd have to have some three-dimensional effects to make it look like you're playing on the Nintendo 64 (or at least a Nintendo 32 lololol). In short, the graphics are great. The voice clarity is the second thing Toy Story boasts. Unlike "Awesome Possum", this game doesn't bombard you with phrases from the movie, just about once or twice, or if you're in a boss battle. It's decent, and has the original voice rips from the movie, crisp and clear. The music on its own is fair, but I can be too judgmental; it's just a Genesis.
The cons in Toy Story mainly have to do with the little things, if you're that much into it; there are a lot of enemies that were never seen in the movie (trains, planes, and a whole lot of sharks, since Andy has like a million of those...), some levels that are loosely based with the movie (like the boss battles, and almost every other level in between), but this is based off a movie after all; you can't be so consistent with the movie the whole time, or it'd get boring.
When you compare the two different versions (SNES and Genesis), there's really not a whole lot of difference. For instance, the first boss battle, you face off against Buzz Lightyear (again, not in the movie, and not really important, but whatever), and the laser that he shoots has a longer beam in the Genesis version, rather than the SNES version. Also, another thing to note is that the SNES version has one less level then the Genesis version. So apparently, the Super Nintendo version is easier not just with these examples, but others too, then its Genesis clone. But I could be wrong, it could be just as hard (at least, in the mind of an 8 year old).
Anyway, in the end, Toy Story is a decent game, let alone a great movie. It's follows its story well, throws in some extra stuff, and edits most of the levels into something worth while; unnecessary but still useful. I could say a lot more, but I'm sort of not feeling well (must be AIDS I got from that damn Sonic Labyrinth game), but hey! I don't want to ruin it for ya. Go play it yourself, and see if you like it.
TOEZ' Rating of Toy Story (the game):
Graphics: 8/10
Story: 7/10
Sound: 6.5/10
Game Play: 5.5/10
Audience appeal: To infinity, and BEYOND!!!
Overall Rating: 6.5/10
Pros:
- Great and Smooth Graphics
- Voice Clarity
- Follows the Storyline
Cons:
- Addition of useless boss battles
- Some levels are also useless
- So....many....sharks...

Introduction:
I just want to say that this will be a first of probably many reviews of games such as this, or possibly games that rule, rather than drool. If you have any problems with the game reviewed, please post in the same blog below. I'd like to hear your opinions.
On a more brighter note: This was one of my older reviews that got processed, but then ignored. I found the Notepad I saved it in, and finished the review up. Hope you like what I have to say.
Sonic Labyrinth
Supported Consoles: Sega Game Gear, Xbox/PS2 (Sonic Mega Collection)
Makers: Sega
Ever since I did my Mario and Sonic at the Olympic Games review, I wanted to find out more about some of the worst games for "them" respectively. Luckily, I dug out a Sonic game that was at the bottom of the pile, literally. Sonic Labyrinth was the one (that's right...), and I was really, really disgusted by this game. This is how it went down.
To tell you the truth, I never really got the chance to play this game much, and after hearing about how much it sucked from FAQs, Forums, and word of mouth, I decided to take a try. Now, according to all these rumors, this game is one of, if not, the worst Sonic game, EVER. Unfortunately, I couldn't play my Game Gear version, because it doesn't work, and my hand held just expired. May it rest in peace. Don't think for a minute I'm going to show some mercy to this game, just because I'm playing it on the Sonic Mega Collection.
The plot for this game, like any other Sonic game, is that Eggman (or Robotnik, depending on where) is up to something, with a rather ingenious plan to destroy Sonic. What's his plot now, you ask? Well, it's something he should have done a long time ago, and BOY, isn't it the best idea EVER? He steals Sonic's speed shoes. Oh my GOD, that's the most amazing idea he's had yet! Now Sonic will face a really difficult challenge to try and defeat Eggman. Well, that's good right? I mean, we needed a twist sooner or later. Well, actually, it's more of a "good for them, bad for us" sort of thing. Now, WE, as the player, have to beat the game as Sonic, without his speed shoes, meaning he won't run as fast. And that takes the whole point of Sonic games right out of it. Speed is a no-no in this one. That fucking sucks.
The layouts of each level are in a sort of three-dimensional approach, but again, very flawed. You can't really see where you're going, the colors all blend in together, and sometimes, you think you can go on that platform that's on the same floor, but nooo, it's higher, and you have to use springs and such to get there. The main goal is to get three keys (or more, I guess), to open the gate and go through to the next level. But it wouldn't be THAT bad if the levels weren't so fucked up!!! You may have to, forcibly destroy enemies to find keys, jump on higher platforms, or conveniently run into one with your <sarcasm>"blazing speed"</sarcasm>. The way you control Sonic in this game is ridiculous; you have to hold the "A" button instead of "down" to make him do a spin dash. Hold it for a brief time, and the power is varied. Trust me, you don't want to go full blast. You'll be bouncing off the corners like crazy, and eventually stopping at least anywhere BUT where you're supposed to go. You CAN walk (that's right, walk), but here's the problem. You are ALSO on a time limit, so forget about taking your time. Being slow never sucked so badly. However, your timer increases as you collect keys, but there's really no point. If you get hit by an enemy, you lose your rings AND the keys you collected; meaning you'll have to find them, wherever they landed, wasting more time on the clock to find them. You don't get more time if you have to find the keys AGAIN. What bull shit!!!
The boss battles aren't all against Eggman, but really, you WISH they were. You better pray to GOD himself that you won't die of random fire, glitches, or bad isometric view, since Sonic Labyrinth has TONS of this shit. You'll be lucky to pass the third or fourth levels with all that's going on. BUT, it's not all of them that are hard; some are very cake, while others are bastard hard. Worst of all, it's at random. You may breeze through the first level like nothing, but the second level's going to be harder! Then the third level's easy, and it just repeats itself. Of course, they could ALL be easy, but it's just the goddamn fucking controls and graphics that make this game bad!!! Usually, I don't critique graphics because they're not important, but this game says otherwise. For a Game Gear, it's disappointing. For my Xbox, it's like someone smeared diarrhea blue raspberry slushies all over my TV screen!!!
Well, that was me playing Sonic Labyrinth for the first time, and I want it to be my last. All I can say is, Sonic Labyrinth is fucking piss. Don't play it unless you want to die of AIDS. Don't worry, I got my vaccination. *cough*
TOEZ's Rating of Sonic Labyrinth:
Graphics: 1.5/10
Story: 3/10
Sound: 2/10
Game Play: 1.5/10
Audience appeal: Sonic and his turtle speed.
Overall Rating: 1.5/10
Pros:
- A GREAT plot, no joke.
Cons:
- Everything and Anything of that is Sonic Labyrinth, except that GREAT plot. For the Win.
Introduction:
I just want to say that this will be a first of probably many reviews of games such as this, or possibly games that rule, rather than drool. If you have any problems with the game reviewed, please post in the same blog below. I'd like to hear your opinions.
Odama
Supported Consoles: Nintendo Gamecube
Makers: Nuance, Nintendo
The mightiest weapon is at your disposal. Towering over your soldiers, the mighty Odama rolls a path of destruction over all it touches--friend or foe. Direct your soldiers with voice commands, and guide them out of harm's way and on to victory!
Sounds exciting right? That was the teaser at the back of the case. But is it really? Well, to be honest, it's a joke. This game, only for the Nintendo Gamecube, is nothing but a pain in the ass. There are thousands I can say about this lousy game that are negative, but according to my "characters remaining", I probably wouldn't have enough. Odama is a very weird and a challenging game, but has no back up of being good. In an Angry Video Game Nerd sort of way, this game brings my piss to a boil. Hell, I'll be like Armake and piss on this game, because it's so bad. After all, it only cost me ten bucks, and I'm not even getting my money's worth! Except for the microphone that came with it. I could use that for Mario Party or something.
So anyway, the plot takes place, not surprisingly, in Ancient Japan, somewhere in the 1500's. I mean, come on! If that's not been used in many movies, games, or commercials, then what is? A train robbery in the Wild West? How about fighting a dragon to save the princess? Or saving helpless little furballs from a mad genius? It's not something I'd take note of, but compare Odama to something like "Red Steel", or "Ninja Gaiden", except with less fun. Now, getting to the point. You are a samurai leader in charge of a ball called the Odama, You know, it sort of reminds me of Obama, or Osama. Yeah, it rhymes, no relation. Use this ball to annihilate your opponents in a pinball-esque sort of way, and evidently onto victory, and claim your right as leader! But that's not all you have to do. You have to being this bell that some fat drunkard chus are carrying over to the gate on the other side, and get some soldiers to safety at the same time. Without soldiers, you will probably be screwed for the next level, and trust me, this game gets VERY hard, VERY fast.
The game play is basically just that, but with weird and challenging layouts along the way, you'll have to complete some action in order to even get the bell to the gate. Like if a hill is too high, use a ladder. So, to make things more challenging, you'll need to use voice commands via the Gamecube microphone. With zany commands like "press forward", or "rally", you'll be yelling loudly in your mic for at least a few minutes before putting this game down in anger because they don't even listen to your commands. Or perhaps your little sister calls the medics and have you sent to an asylum for the insane. That's right, this game is SO hard, you'll go crazy! You'll want to go outside, or read a book after playing Odama. And if the cruddy, Japanese-Chinese language that the douchebag narrator spats out at you doesn't do the job, than this game play will. Odama is by far, the most challenging game I have played yet! Now you're probably thinking "Well this guy hasn't beaten the second level of Odama, what can he say about this game?" Well, you know, if you think highly of that, fuck you. Try this game for yourself. See how much you have to do to beat the first level alone. I guarantee, you'll NEVER beat this game on the first try. You WILL have to continue at least fifty times before finally getting things right on level 5 or whatever.
There is really no music in the game, just the title screen, and the repeating chants of your merry men as they carry the bell. That's pretty much it. After listening to that for at least a few hours, you'll want to put Odama down and not play it again for a long time. I could be wrong, but if you can get through the bastard hard levels, tell me if there is some. I'll like to suck your cock after, you GOD.
I can't critique the graphics on this game as much as the next guy since it is on a Gamecube. But they could have done better with you guys who look like skinny crayons that remind me of Pikmin, but so stale and stereotypical in a way. There are other enemies, like a spider dude with a big ass head, according to the case cover. There's probably WAY more enemies than that, but I don't have the patience to play this monstrosity.
In short, samurai sword fighting and pinball don't mix. It's like they drew out two names from a hat and put them together. Maybe a third sheet that said "piece of shit", and added that in too for laughs. To be honest, this game IS hard, but if you like to multitask, then be my guest. I don't recommend Odama, but go ahead and play it. To me, it's hard as fuck, but there is nothing I can say that makes me happy when I play this game. I barely beat a level, then realize there's just going to be a more challenging level coming up. There is no point, really. Except the microphone i got for ten bucks! Now my throat is sore, and hair is falling out of my head in chunks. I think I'm going to go outside.
TOEZ's Rating of Obama, Odama, or Osama (what the fuck ever):
Graphics: 5/10
Story: 2.5/10
Sound: 3/10
Game Play: 2.5/10
Audience appeal: Chinese Pinball with Samurai's and a big ass spider head.
Overall Rating: 3/10
Pros:
- A challenge for those who want it
Cons:
- The difficulty
- The voice clarity response
- The sheer idea of combining pinball with Ancient Japan. Seriously, what the fuck?

Introduction:
I just want to say that this will be a first of probably many reviews of games such as this, or possibly games that rule, rather than drool. If you have any problems with the game reviewed, please post in the same blog below. I'd like to hear your opinions.
Pokemon Shiny Gold
Supported Consoles: N/A
Makers: Nintendo, Game Freak, Hack by Zel
Now to make myself clear, this is not a real game that you can buy here in Canada or USA in public. Unless you go to some foreign country where it's sold like every other game without permission. This Pokemon game is a HACK of its original, Pokemon Fire Red, sprites and all. But you know what makes this game superior than any other Pokemon game I've ever played? It's actually a good hack. Not just some random blotches of glitches, easy to find ubers, and yet impossible Pokemon trainers.
If you've ever played the original Pokemon Silver or Gold, then this game is almost exactly like that, just ported over to the GBA. And we wanted that before; screw you Nintendo. But graciously, some genius named Zel (or code named, whatever) decided to recreate this wonderful game into a 16-bit (or higher) masterpiece. Though it's not perfect, it's just what I, and the majority of the population were begging for. And it's not even made by the big guy.
For starters, to play this game, you will need to use an emulator. Though I can't post a link to the emulator, nor the ROM for the original Fire Red game, you will need this to play Pokemon Shiny Gold. To patch it, you'll need the actual Pokemon SG IPS (that I can't link to either), and an IPS Patchermajiggy. Then commence loading and play until your hearts desire.
This game plays exactly like you would of Fire Red, but with an amazing difference. You start off in New Bark Town, just like in Gold/Silver, and get everything you need (except your Mom doesn't save you money, she gives you a Amulet coin). Before you leave out of the town, you are encountered by a random dude named Carlos (Not in regular Gold), and he battles you. With that said, there are lots of different events from this compared to the original. Facing more trainers, and best of all, catching a whole variety of Pokemon in the wild, even Hoenn League- types, which are rare to find, but catchable! So, in short, the gameplay is not much different from any other Pokemon game, but in terms of what's different in events etc, there's a Hell of a lot.
The music is different, depending on what version of Pokemon Shiny Gold you have. The maker Zel updates rarely, but there's big differences among them. Version 4 (I'm using) has some rendered 16-bit music from town in Gold/Silver, and it's near perfect. Version 5 is more recent, but it's a beta version. Beta 5 has much more music rendered, and even has some Diamond/Pearl music toned down. So either or, you'll like them. Not surprisingly, there's still the same Pokemon Fire Red music (wild pokemon encounters, battling trainers), but you can't be perfect.
Finally, the difficulty of this game. Amazingly, it's spot on from what Pokemon Silver was, and there's no beef up whatsoever. There are sometimes where you'll face that Carlos guy right after a gym battle, or partly on your way to another city, and he can be a pain in the ass. But think of it this way. Many people were disappointed with the result of the Gym Battles, the Elite 4, and such, and said that it was too easy. At least in this hack, you'll face some more trainers to feed off of, and your own Pokemon get stronger, a no-brainer. Zel was kind enough to also make two different versions of Pokemon Shiny Gold, for those who want a little more challenge (titled Shiny Gold X). That version's WAY much harder, and if you're not ready, you'll be fucked so hard, you'll feel it for real. It's that hard.
In conclusion, Pokemon Shiny Gold is a great prediction of what a real remake of Gold/Silver would be if Nintendo decides to actually make it. There are some flaws, like the Map screen, that won't let you Fly every where. Just where you need to go to finish an event or so. Like I say every other time, there's a LOT more I can say, but I guess you'll have to play it to find out. If you ask me, I'd recommend this game to most of you. Just don't go off making an illegal copy of this to make some money; it is a free download after all. But who am I kidding?
TOEZ' Rating of Pokemon Shiny Gold:
Graphics: 8/10
Story: 7.5/10
Sound: 7.5/10
Game Play: 9.5/10
Audience appeal: Gotta catch them all!
Overall Rating: 8/10
Pros:
- Innovating
- Fair difficulty
- Satisfaction
Cons:
- The Map
- Some bits and Bytes here and there
The movie below is the first part of Pokemon Shiny gold (Beta 5). Try looking at the related videos too. Then you can probably find the other stuff you need to play this game.
Like it or hate it, I've decided to make a progressive run of my favorite Pokemon game, Silver. Not necessarily a walkthrough, but you get the idea. All of the videos are uploaded onto my Youtube account, gridmaster13 (yes this is my account name, made it when I was 13 >:( http://www.youtube.com/user/gridmaster 13)
Each video is in order from Part 1, down towards Part 10.
Part 2:
Part 3-1:
Part 3-2:
Part 4:
Part 5:
Part 6:
Part 7:
Part 8:
Part 9:
Part 10:
Finally! He reviews Superman! But the Nintendo 64 version will have to wait. I will post a movie of that when it comes out.
UPDATE: Superman 64 review just came out! Here it is!
My gift to him, an overused meme.
Also, I leveled up. But that's not important.
Is this Windows XP or Windows Vista?
Because I don't recall ever buying Vista.
Introduction:
I just want to say that this will be a first of probably many reviews of games such as this, or possibly games that rule, rather than drool. If you have any problems with the game reviewed, please post in the same blog below. I'd like to hear your opinions.
On a more brighter note: I will be posting these reviews esentially "half-done", so I can see what it looks like after typing. Newgrounds should really have a "preview" button for this sort of stuff.
Michael Jackson's Moonwalker
Supported Consoles: Sega Genesis
Makers: Triumph, Sega
Before you all go into a frenzy and blurt out several gestures, such as "OMG he likes Michael Jackson", I can tell you now that I DO. But not now. When he was still black, of course. The king of hip hop and all that there ever was to music. He did it all. Even make a video game about it.
Some of us are wondering, "Michael Jackson was in a video game?" Well, of course he was! If it meant making fame and fortune, he had to be in it. But was the video game good? Or some other cash cow that saw the cash from children (and little boys) fly out of their hands, and into Jackson's money bags? To be honest with you, this game is not that bad. It's actually good. And that's saying a lot.
The plot is entirely based from the actual movie "Moonwalker", if you've ever seen it. With Michael Jackson singing "Smooth Criminal", and such. The idea of even turning this into a game is weird, but still, rather interesting. To be more in depth, you save little girls (now there's a shocker), from thugs, the FBI, punk rebels, the entire package. Even dogs and cats are out to get you. So, in short, every thing's out to get you. Just like in the movie, eh? Remember in the movie where you had to save little girls from closets, windows, garbage cans, the hood of automobiles (I don't know why any kid would hide in there), and tombstones? I sure didn't. But at least the plot stays constant, and your goal is only to do this for most of the game. It may get boring after a while, but kicking the shit out of your enemies is fun. Really, it is.
Michael Jackson's moves are phenomenal to even think about. It's not like he actually does the "Moonwalk", and tramples over everybody. That would be too easy. When ever you "kick" someone, magic dust comes out, and sends your nearest enemies flying, one hitting the other from behind. Now that's good physics for a Genesis game. You can even do a spin for a while, and two things can happen; if there's not enough enemies, he can just throw his hat, and everyone in his reach just explodes on impact. OR (and I like this one), you'll do the spin longer, and then, break into song. WOW. You get a handful of those idiots to dance beside Michael Jackson for a short period of time, with moves actually from the music from each respective level. And then, as soon as that's over, all your enemies die. That's it. Probably from exhaustion. How bad ass is that?
Speaking of music, all the music that is played in this game, are none other than good, 16-bit remakes of actual Michael Jackson songs. And that's a no-brainer. The sound altogether is pretty clear and great. It makes "Awesome Possum" just another ordinary game. When Michael Jackson yells out some comments like "Who's Bad?", it actually sounds great. No muffling. No error. Perfect for a game in this time era. And the sound effects, like walking on the piano, make sense as well. So sound is indeed a plus for this game.
Now game play is a little controversial. The layout of rooms (especially the first few levels) are sort of hard to navigate, and finding a little girl in a closet that you've already searched is common. After all, when all the doors look exactly the same, how can you not mess up? As well, finding girls in unique places (as addressed earlier) takes a real detective to find them. It's almost like playing "I Spy". Who would have thought to open a window that looks static, but really isn't? Michael Jackson's Moonwalker is not like any other game, that's for sure. As soon as you've found them all in a level, you get a monkey on your back (no joke), and he leads you to the boss. Well, if I knew that, I would have never rescued those girls! Fuck!
Like I've said in the past, I could have said a lot more about this game, but if you look at it, there isn't much that you could say, that hasn't been said already. It's Michael Jackson, for fuck's sakes! He's one of the greatest singers alive! Or, at least he was until his career went down the drain, after an alleged molestation, because of some rumor on the Internet. Shame on You Internet. Shame on You.
TOEZ' Rating of Michael Jackson's Moonwalker:
Graphics: 8.5/10
Story: 8.5/10
Sound: 9.5/10
Game Play: 8/10
Audience appeal: Take a freaking guess, it's Michael Jackson.
Overall Rating: 8.5/10
Pros:
- Great music
- Good use of controls
- Michael Jackson
Cons:
- Map layouts
- Rather too easy
- That damn fucking monkey!
